Only reason not to play 3 is because its fairly slow, taking 7 seconds to resolve if you pick the first cards you see. You can use this to grab any Exodia piece, witch, or certain spells from the deck. (0 - 3) Painful Choice: While on paper this card seems anti-synergistic with our deck, due to the AI of the game it acts as a mega tutor. A better draw card than Pot of Greed, always have 3. But seriously, its a +1 for free, turns your deck into a 34 card deck, always run 3.ģ Graceful Charity: While technically a +0, it lets you see 3 cards deep, and discard any dead cards in your hand, in practice acting as a +1 or even a +2. While having more than 1 piece does increase the chance of bricking, the percentage gained from having a higher chance to draw each piece outweighs the percent lost from bricking.ģ Pot of Greed: The most complicated card in the game. (2 - 3) Exodia Pieces (Exodia, the Forbidden, Left Arm of the Forbidden One, Right Arm of the Forbidden One, Left Leg of the Forbidden One, Right Leg of the Forbidden One): The win condition. CARD CHOICES -Īll numbers are starting points, feel free to change the numbers at your preference. While the Deck seems to be set in stone, there are a few choices that each runner can make due to style or preference. As of right now, Exodia Draw seems to be the best choice for No Banlist Runs.
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